Name | Description | Value |
BlendMode.COLOR | Creates a color with the luminance of the base color and the hue and saturation of the blend color. Note: Preserves gray levels and is useful for coloring monochrome images or tinting color images. Creates the inverse effect of the luminosity blend mode. | 1668246642 =
'colr'
|
BlendMode.COLOR_BURN | Darkens the base color to reflect the blend color. Note: Blending with white produces no change. | 2020625768 =
'xpMh'
|
BlendMode.COLOR_DODGE | Brightens the base color to reflect the blend color. Note: Blending with pure black produces no change. | 2020625767 =
'xpMg'
|
BlendMode.DARKEN | Selects the darker of the base or blend colors as the resulting color; replaces areas lighter than the blend color but does not change areas darker than the blend color. | 2020625769 =
'xpMi'
|
BlendMode.DIFFERENCE | Subtracts either the blend color from the base color or vice versa, depending on which has the greater brightness value. Note: Blending with white inverts the base color values; blending with black produces no change. | 2020625771 =
'xpMk'
|
BlendMode.EXCLUSION | Creates an effect similar to--but lower in contrast than--the difference blend mode. Note: Blending with white inverts the base color values; blending with black produces no change | 2020625772 =
'xpMl'
|
BlendMode.HARD_LIGHT | For blend colors lighter than 50% gray, lightens the artwork as if it were screened; for blend colors darker than 50% gray, darkens the artwork as if it were multiplied. Note: Painting with pure black or white results in pure black or white. | 2020625766 =
'xpMf'
|
BlendMode.HUE | Creates a color with the luminance and saturation of the base color and the hue of the blend color. | 2020625773 =
'xpMm'
|
BlendMode.LIGHTEN | Selects the lighter of the base or blend colors as the resulting color; replaces areas darker than the blend color but does not change areas lighter than the blend color | 2020625770 =
'xpMj'
|
BlendMode.LUMINOSITY | Creates a color with the hue and saturation of the base color and the luminance of the blend color. Note: Creates the inverse effect of the color blend mode. | 2020625776 =
'xpMp'
|
BlendMode.MULTIPLY | Multiplies the base color by the blend color, resulting in a darker color. Note: Multiplying with black produces black; multiplying with white leaves the color unchanged. | 2020625762 =
'xpMb'
|
BlendMode.NORMAL | Colors the object with the blend color, without interaction with the base color. | 1852797549 =
'norm'
|
BlendMode.OVERLAY | Multiplies or screens the colors, depending on the base color; patterns or colors overlay the existing artwork, preserving base color highlights and shadows while mixing in the blend color to reflect the lightness or darkness of the original color. | 2020625764 =
'xpMd'
|
BlendMode.SATURATION | Creates a color with the luminance and hue of the base color and the saturation of the blend color. Note: Does not change areas with no saturation (0% gray). | 1380545377 =
'RIsa'
|
BlendMode.SCREEN | Multiplies the inverse of the blend and base colors, resulting in a lighter color. Note: Screening with white produces white; screening with black leaves the color unchanged. | 2020625763 =
'xpMc'
|
BlendMode.SOFT_LIGHT | For blend colors lighter than 50% gray, lightens the artwork as if it were dodged; for blend colors darker than 50% gray, darkens the artwork as if it were burned. Note: Painting with pure black or white produces a distinctly darker or lighter area, but does not result in pure black or white. | 2020625765 =
'xpMe'
|