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IActiveScript::InterruptScriptThread
HRESULT InterruptScriptThread( SCRIPTTHREADID stidThread, // identifier of thread const EXCEPINFO *pexcepinfo, // receives error information DWORD dwFlags );Interrupts the execution of a running script thread (an event sink, an immediate execution, or a macro invocation). This method can be used to terminate a script that is stuck (in an infinite loop, for example). It can be called from non-base threads without resulting in a non-base callout to host objects or to the IActiveScriptSite method.
- Returns one of the following values:
S_OK Success. E_INVALIDARG An argument was invalid. E_POINTER An invalid pointer was specified. E_UNEXPECTED The call was not expected (for example, the scripting engine has not yet been loaded or initialized).
- stidThread
- [in] Identifier of the thread to interrupt, or one of the following special thread identifier values:
SCRIPTTHREADID_ALL All threads. The interrupt is applied to all script methods currently in progress. Note that unless the caller has requested that the script be disconnected, by calling the IActiveScript::SetScriptState method with the SCRIPTSTATE_DISCONNECTED or SCRIPTSTATE_INITIALIZED flag set, the next scripted event causes script code to run again. SCRIPTTHREADID_BASE The base thread; that is, the thread in which the scripting engine was instantiated. SCRIPTTHREADID_CURRENT The currently executing thread. - pexcepinfo
- [in] Address of an EXCEPINFO structure that receives error information associated with the error condition.
- dwFlags
- [in] Option flags associated with the interruption. Can be one of these values:
- SCRIPTINTERRUPT_DEBUG
- If supported, enter the scripting engine's debugger at the current script execution point.
- SCRIPTINTERRUPT_RAISEEXCEPTION
- If supported by the scripting engine's language, let the script handle the exception. Otherwise, the script method is aborted and the error code is returned to the caller; that is, the event source or macro invoker.
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