[This is preliminary documentation and subject to change.]
The Store method saves the enhancement stream to a text file. The stream is stored in stream compiler syntax language.
object.Store( sFilename )
 
If this file specified by sFilename does not currently exist, it is created. If the file exists, it is overwritten.
  Windows NT: Unsupported.
  Windows: Requires Windows 98.
  Windows CE: Unsupported.
  Header: Declared in stream.idl.
  Import Library: Included as a resource in stream.dll.
  Unicode: Yes.
The following example stores the enhancement stream in a file named Stream.txt.
evs.Store ("Stream.txt")