[This is preliminary documentation and subject to change.]
The Store method saves the enhancement stream to a text file. The stream is stored in stream compiler syntax language.
object.Store( sFilename )
If this file specified by sFilename does not currently exist, it is created. If the file exists, it is overwritten.
Windows NT: Unsupported.
Windows: Requires Windows 98.
Windows CE: Unsupported.
Header: Declared in stream.idl.
Import Library: Included as a resource in stream.dll.
Unicode: Yes.
The following example stores the enhancement stream in a file named Stream.txt.
evs.Store ("Stream.txt")