EnhEvents.Store

[This is preliminary documentation and subject to change.]

The Store method saves the enhancement stream to a text file. The stream is stored in stream compiler syntax language.

Syntax

object.Store( sFilename )
 

Parts

object
Object expression that resolves to an EnhEvents object.
sFilename
String that specifies the filename.

Remarks

If this file specified by sFilename does not currently exist, it is created. If the file exists, it is overwritten.

QuickInfo

  Windows NT: Unsupported.
  Windows: Requires Windows 98.
  Windows CE: Unsupported.
  Header: Declared in stream.idl.
  Import Library: Included as a resource in stream.dll.
  Unicode: Yes.

See Also

EnhEvents.Load

Examples

The following example stores the enhancement stream in a file named Stream.txt.

evs.Store ("Stream.txt")