ADOREAD.CPP
//-------------------------------------------------------------------- 
// Microsoft ADO Samples 
// 
// (c) 1996 Microsoft Corporation.  All Rights Reserved. 
// 
// @doc ADORead Sample 
// 
// @moduleADOread.cpp 
// 
// @devnote None 
//-------------------------------------------------------------------- 
// ADORead.cpp : Defines the class behaviors for the application. 
// 
 
#include "stdafx.h" 
#include "ADORead.h" 
#include "ADORdDlg.h" 
 
#ifdef _DEBUG 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CADOReadApp 
 
BEGIN_MESSAGE_MAP(CADOReadApp, CWinApp) 
//{{AFX_MSG_MAP(CADOReadApp) 
// NOTE - the ClassWizard will add and remove mapping macros here. 
//    DO NOT EDIT what you see in these blocks of generated code! 
//}}AFX_MSG 
ON_COMMAND(ID_HELP, CWinApp::OnHelp) 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CADOReadApp construction 
 
CADOReadApp::CADOReadApp() 
{ 
// TODO: add construction code here, 
// Place all significant initialization in InitInstance 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// The one and only CADOReadApp object 
 
CADOReadApp theApp; 
 
///////////////////////////////////////////////////////////////////////////// 
// CADOReadApp initialization 
 
BOOL CADOReadApp::InitInstance() 
{ 
// Standard initialization 
// If you are not using these features and wish to reduce the size 
//  of your final executable, you should remove from the following 
//  the specific initialization routines you do not need. 
 
//Enable3dControls(); 
AfxEnableWin40Compatibility(); 
 
LoadStdProfileSettings();  // Load standard INI file options (including MRU) 
 
CADOReadDlg dlg; 
m_pMainWnd = &dlg; 
int nResponse = dlg.DoModal(); 
if (nResponse == IDOK) 
{ 
// TODO: Place code here to handle when the dialog is 
//  dismissed with OK 
} 
else if (nResponse == IDCANCEL) 
{ 
// TODO: Place code here to handle when the dialog is 
//  dismissed with Cancel 
} 
 
// Since the dialog has been closed, return FALSE so that we exit the 
//  application, rather than start the application's message pump. 
return FALSE; 
}