SOC.C

#include <stdio.h> 

#define INITGUID
#define INC_OLE2
#include <windows.h>

#include <sqloleid.h>
#include <sqlole.h>

// This sample demonstrates how to program SQLOLE in C. Differences from C++ are noted.
int main (void)
{
// Variables must be defined at beginning of block, rather than at point of initialization.
// (If this is done later, the compiler error message is very unhelpful in this case).
LPSQLOLESERVER pSQL = NULL;
HRESULT hr;
if FAILED(hr = CoInitialize (NULL))
{
printf("CoInitialize Failed\n");
return (0);
}
printf("Hello\n");

// Must use '&' operator on IID's in C; C++ uses references for these.
if FAILED(hr = CoCreateInstance(&CLSID_SQLOLEServer, NULL, CLSCTX_INPROC_SERVER,
&IID_ISQLOLEServer, (LPVOID*)&pSQL))
{
printf("CoCreateInstance Failed\n");
return (0);
}

// The returned pointer from SQLOLE is interpreted as a pointer to an array of function pointers,
// which are the C equivalent of C++'s "virtual function table", or vtbl. Hence in this code,
// pSQL is a pointer to a pointer to a function table, and the additional indirection of including
// the actual vtbl pointer (->lpVtbl) is necessary. Also, the pSQL pointer must be explicitly passed
// to the called function in C; in C++, this is done implicitly as the "this" pointer.
pSQL->lpVtbl->SetLoginTimeout(pSQL, 10);

if FAILED(hr = pSQL->lpVtbl->Connect(pSQL, "tedhar2","sa",""))
{
HRESULT h = HRESULT_CODE(hr);
printf("Connect failed\n");
}
else
{
SQLOLE_BSTR name;
pSQL->lpVtbl->GetName(pSQL, &name);
printf("%s\n", name);
SQLOLEFreeString(name);
}

pSQL->lpVtbl->Release(pSQL);
CoUninitialize ();
printf("Goodbye\n");
return (0);
}