KEYS.H

/*++ 

Copyright (c) 1997 Microsoft Corporation

Module Name: keys.h

Abstract:

header file for reusable interface

--*/

// Abstracted pointer
typedef void * HKEYLIST;

//
// Retrieves and decodes inbound form data. Builds list of keys, and
// pointers to data within a content file. Returns handle to first
// element in the list.
//

HKEYLIST GetKeyList(IN EXTENSION_CONTROL_BLOCK *pECB);

//
// GetKeyInfo extracts the key name and content values from the
// supplied key, and returns a handle to the next key in the list.
//
// The length is the exact length of the inbound data, but a NULL
// is appended to the data. For example, a text string of five
// characters has a *pdwLength=5, but GetKeyBuffer returns at
// least a 6 byte buffer--the five characters and a NULL.
//

HKEYLIST GetKeyInfo(IN HKEYLIST hKey, OUT LPCSTR *plpszKeyName,
OUT LPDWORD pdwLength, OUT BOOL *pbHasCtrlChars,
OUT LPINT pnInstance);

//
// GetKeyBuffer returns a pointer to the buffer holding data.
// Depending on the implementation in keys.cpp, this may or may not
// be a buffer the exact size of the data (it may be bigger).
//
// The data is zero-terminated.
//

LPBYTE GetKeyBuffer(IN HKEYLIST hKey);


//
// FindKey sequentially searches the linked list for a specific key.
// The return handle can be used with GetKeyInfo to get more details.
// FindKey returns the very first occurance of a duplicate key.
// Also, it searches from the given key which need not be the head
// key.
//

HKEYLIST FindKey(IN HKEYLIST hKeyList, IN LPCSTR lpszSearchName);


//
// FreeKeyList releases all of the memory associated with a key list.
// Also, content resources are deleted.
//

void FreeKeyList(IN HKEYLIST hKeyList);


//
// GetKeyOffset returns the offset within the internal buffer or
// the content file. Under normal circumstances, use GetKeyInfo
// and GetKeyBuffer instead of directly accessing the buffer.
//

DWORD GetKeyOffset(IN HKEYLIST hKey);


#ifdef USE_TEMPORARY_FILES
//
// GetContentFile returns the name of the temporary file used
// to save the content. The temporary file may be open.
//

LPCTSTR GetContentFile(IN HKEYLIST hKeyList);

//
// CloseContentFile forces the content file to be closed. This
// allows you to pass the file to something else that may open
// it. Call OpenContentFile before calling any other key
// function.
//

void CloseContentFile(IN HKEYLIST hKeyList);


//
// OpenContentFile forces the content file to be reopened.
// GetKeyBuffer will fail if the content file was closed by
// CloseContentFile, but not reopened.
//

void OpenContentFile(IN HKEYLIST hKeyList);

#else

//
// GetDataBuffer returns a pointer to the start of the data
// buffer which holds all content. This function is not
// particularly useful -- use GetKeyBuffer to get a pointer
// to the buffer for a specific key.
//

LPBYTE GetDataBuffer(IN HKEYLIST hKey);

#endif