CLIENT.H

//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 
// Copyright Microsoft Corp. 1992-1996
// Remote Machine WinTyp sample
//
// FILE : client.h
//
// PURPOSE : Definitions and function prototypes used on client side
//
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

//------------------------------------------------------------------------
// Global variables used on the client side
//------------------------------------------------------------------------
HWND g_hWnd; // Handle to the window
HINSTANCE g_hInstance; // Handle to the instance
LPTSTR g_szClassName = // The class name on client side
TEXT("ClientClassName");
LPTSTR g_szWindowCaption = // The caption shown in the window
TEXT("WinTyp RPC sample program -- Client side");
BITMAP g_Bitmap; // A bitmap structure
HBITMAP g_hBitmap; // Handle to the bitmap stucture
HPALETTE g_hPalette; // A handle to the palette used
BOOL BITMAP_READ = FALSE; // Indicates if bitmap is read
BOOL EDGE_FOUND = FALSE; // Indicates if edges is found
BOOL g_bBound = FALSE; // Indicates is binding has been done
TCHAR g_szFileName[100]; // Name of file with bitmap
UINT g_BitsPerPixel; // Number of bits per pixel


//------------------------------------------------------------------------
// Function prototyping
//------------------------------------------------------------------------
int WINAPI WinMain (HINSTANCE, HINSTANCE, LPSTR, int);
LRESULT CALLBACK ClientProc(HWND, UINT, WPARAM, LPARAM);
BOOL Init(void);
BOOL CALLBACK AboutDlgProc(HWND, UINT, WPARAM, LPARAM);
BOOL CALLBACK BindingDlgProc(HWND, UINT, WPARAM, LPARAM);
BOOL GetBitmapFileName(void);
void RedrawClientArea(HDC);
BOOL ReadBitmapFromFile(void);
void CleanUp();
HPALETTE LoadPaletteFromFile(LPTSTR lpszFileName);
RPC_STATUS Bind(HWND hWnd);



//------------------------------------------------------------------------
// Variables used for finding the binding with the server
// Since the variables uses definitions from the COMMON.H file
// remember to include "common.h" before this file
//------------------------------------------------------------------------
RPC_STATUS status;
_TUCHAR *pszUuid = NULL;
_TUCHAR pszProtocolSequence[100];
_TUCHAR pszNetworkAddress[100];
_TUCHAR pszEndpoint[100];
_TUCHAR *pszOptions = NULL;
_TUCHAR *pszStringBinding = NULL;