AddFontResource

The AddFontResource function adds the font resource from the specified file to the system font table. The font can subsequently be used for text output by any Win32-based application.

int AddFontResource(
  LPCTSTR lpszFilename   // pointer to font-resource filename
);
 

Parameters

lpszFilename
Pointer to a null-terminated character string that contains a valid font file filename. The filename may specify either a .FON font resource file, a .FNT raw bitmap font file, a .TTF raw TrueType file, or a .FOT TrueType resource file.

Return Values

If the function succeeds, the return value specifies the number of fonts added.

If the function fails, the return value is zero.

Windows NT: To get extended error information, call GetLastError.

Remarks

Any application that adds or removes fonts from the system font table should notify other windows of the change by sending a WM_FONTCHANGE message to all top-level windows in the operating system. The application should send this message by calling the SendMessage function and setting the hwnd parameter to HWND_BROADCAST.

When an application no longer needs a font resource that it loaded by calling the AddFontResource function, it must remove the resource by calling the RemoveFontResource function.

Windows CE: Windows CE version 1.0 supports only raster fonts.

Windows CE version 2.0 supports systems that use either TrueType or raster fonts but not both. The font type (raster or TrueType) is chosen at system design time, and cannot be changed by an application.

QuickInfo

  Windows NT: Requires version 3.1 or later.
  Windows: Requires Windows 95 or later.
  Windows CE: Requires version 1.0 or later.
  Header: Declared in wingdi.h.
  Import Library: Use gdi32.lib.
  Unicode: Implemented as Unicode and ANSI versions on Windows NT.

See Also

Fonts and Text Overview, Font and Text Functions, RemoveFontResource, SendMessage