Plug and Play and Bus Design for Graphics Adapters
43. Plug and Play device identifier
| Required |
44. Conflict resolution, VGA compatibility, and extended register
| Required |
45. PCI base address registers populated correctly for PCI graphics device
| Required |
46. Linear packed pixel frame buffer, relocatable above 16 MB
| Required |
47. Option ROM supports Display Data Channel DDC 2.0, Level B
| Required |
48. Do not use IRQ 2(9)
| Required |
Power Management for Graphics Adapters
49. Compliance with "Device Class Power Management Reference Specification"
| Required |
50. Support Wakeup Events defined in "Device Class Power Management Reference Specification"
| Optional |
51. Adapter complies with VBE/Core 2.0 extensions for power management
| Required |
Device Driver and Installation for Graphics Adapters
52. Device driver and installation meet Windows and Windows NT standards
| Required |
53. Applications provided with device meet Windows standards
| Required |
54. Driver support for virtual desktop
| Recommended |
55. Driver support for dynamic color bit-depth change
| Required |