STL Sample for the random_shuffle FunctionLast reviewed: October 9, 1997Article ID: Q158004 |
The information in this article applies to:
SUMMARYThe sample code below illustrates how to use the random_shuffle STL function in Visual C++.
MORE INFORMATION
Required Header
<algorithm> Prototype
template<class RandomAccessIterator> inline
void random_shuffle(RandomAccessIterator first,
RandomAccessIterator last)
NOTE: The class/parameter names in the prototype do not match the original
version in the header file. Some have been modified to improve readability.
DescriptionThe random_shuffle algorithm shuffles the elements of a sequence [first..last) in a random order. The non-predicate version uses an internal random-number generator to generate the indices of the elements to swap. The non-predicate version of random_shuffle uses operator= to perform swaps.
Sample Code
////////////////////////////////////////////////////////////////////// // // Compile options needed: /GX // // random_shuffle.cpp : Illustrates how to use the random_shuffle // function. // // Functions: // // random_shuffle : Shuffle the elements in a random order. // // Written by Kalindi Sanghrajka // of Microsoft Product Support Services, // Software Core Developer Support. // Copyright (c) 1996 Microsoft Corporation. All rights reserved. ////////////////////////////////////////////////////////////////////// // disable warning C4786: symbol greater than 255 character, // okay to ignore#pragma warning(disable: 4786)
#include <iostream> #include <algorithm> #include <functional> #include <vector> void main(){ const int VECTOR_SIZE = 8 ;
// Define a template class vector of int
typedef vector<int, allocator<int> > IntVector ;
//Define an iterator for template class vector of strings
typedef IntVector::iterator IntVectorIt ;
IntVector Numbers(VECTOR_SIZE) ;
IntVectorIt start, end, it ;
// Initialize vector Numbers
Numbers[0] = 4 ;
Numbers[1] = 10;
Numbers[2] = 70 ;
Numbers[3] = 30 ;
Numbers[4] = 10;
Numbers[5] = 69 ;
Numbers[6] = 96 ;
Numbers[7] = 100;
start = Numbers.begin() ; // location of first
// element of Numbers
end = Numbers.end() ; // one past the location
// last element of Numbers
cout << "Before calling random_shuffle\n" << endl ;
// print content of Numbers
cout << "Numbers { " ;
for(it = start; it != end; it++)
cout << *it << " " ;
cout << " }\n" << endl ;
// shuffle the elements in a random order
random_shuffle(start, end) ;
cout << "After calling random_shuffle\n" << endl ;
cout << "Numbers { " ;
for(it = start; it != end; it++)
cout << *it << " " ;
cout << " }\n" << endl ;
}
Program Output is: Before calling random_shuffle Numbers { 4 10 70 30 10 69 96 100 } After calling random_shuffle Numbers { 10 30 4 70 96 100 69 10 }
REFERENCESVisual C++ Books On Line: Visual C++ Books:C/C++:Standard C++ Library Reference.
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Additional reference words: 4.00 STL random_shuffle
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