glMatrixMode

The glMatrixMode function specifies which matrix is the current matrix.

void glMatrixMode(
  GLenum mode   
);
 

Parameters

mode
The matrix stack that is the target for subsequent matrix operations. The mode parameter can assume one of three values:
GL_MODELVIEW
Applies subsequent matrix operations to the modelview matrix stack.
GL_PROJECTION
Applies subsequent matrix operations to the projection matrix stack.
GL_TEXTURE
Applies subsequent matrix operations to the texture matrix stack.

Remarks

The glMatrixMode function sets the current matrix mode.

The following function retrieves information related to glMatrixMode:

glGet with argument GL_MATRIX_MODE

Error Codes

The following are the error codes generated and their conditions.

Error Code Condition
GL_INVALID_ENUM mode was not an accepted value.
GL_INVALID_OPERATION glMatrixMode was called between a call to glBegin and the corresponding call to glEnd.

QuickInfo

  Windows NT: Use version 3.5 and later.
  Windows: Use Windows 95 and later.
  Windows CE: Unsupported.
  Header: Declared in gl.h.
  Import Library: Link with opengl32.lib.

See Also

glBegin, glEnd, glLoadMatrix, glPushMatrix