4.3 Code Area Table (Necessary)

The code area table is defined as shown given below. This is a variable length array.


 
 typedef struct {
CODEAREA CodeArea[];
// This is an array of character code areas.
// Set areas first for single-byte characters and then for double-byte characters in the Shift JIS
// code sequence.  Set {0,0} at the end of the array.

} MY_CODE_AREA_TABLE