PropertyEditorSupport.paintValue

PropertyEditorSupport.paintValue

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Syntax
public void paintValue( Graphics gfx, Rectangle box )
Parameters
gfx
Graphics object to paint into.
box
Rectangle within graphics object into which we should paint.
Description
Paint a representation of the value into a given area of screen real estate. Note that the propertyEditor is responsible for doing its own clipping so that it fits into the given rectangle.

If the PropertyEditor doesn't honor paint requests (see isPaintable) this method should be a silent noop.