FillConsoleOutputCharacter

The FillConsoleOutputCharacter function writes a character to the screen buffer a specified number of times, beginning at the specified coordinates.

BOOL FillConsoleOutputCharacter(
  HANDLE hConsoleOutput,  // handle to screen buffer
  TCHAR cCharacter,       // character to write
  DWORD nLength,          // number of character cells to write to
  COORD dwWriteCoord,     // x- and y-coordinates of first cell
  LPDWORD lpNumberOfCharsWritten 
                          // pointer to number of cells written to
);
 

Parameters

hConsoleOutput
Handle to a screen buffer. The handle must have GENERIC_WRITE access.
cCharacter
Specifies the character to write to the screen buffer.
nLength
Specifies the number of character cells to write the character to.
dwWriteCoord
Specifies a COORD structure containing the screen buffer coordinates of the first cell to write the character to.
lpNumberOfCharsWritten
Pointer to the variable that receives the number of characters actually written to the screen buffer.

Return Values

If the function succeeds, the return value is nonzero.

If the function fails, the return value is zero. To get extended error information, call GetLastError.

Remarks

If the number of characters to write to extends beyond the end of the specified row in the screen buffer, characters are written to the next row. If the number of characters to write to extends beyond the end of the screen buffer, the characters are written up to the end of the screen buffer.

The attribute values at the positions written are not changed.

Windows NT: This function uses either Unicode characters or 8-bit characters from the console's current code page. The console's code page defaults initially to the system's OEM code page. To change the console's code page, use the SetConsoleCP or SetConsoleOutputCP functions, or use the chcp or mode con cp select= commands.

QuickInfo

  Windows NT: Requires version 3.1 or later.
  Windows: Requires Windows 95 or later.
  Windows CE: Unsupported.
  Header: Declared in wincon.h.
  Import Library: Use kernel32.lib.
  Unicode: Implemented as Unicode and ANSI versions on Windows NT.

See Also

Consoles and Character-Mode Support Overview, Console Functions, COORD, FillConsoleOutputAttribute, SetConsoleCP, SetConsoleOutputCP, WriteConsoleOutputCharacter