WideCharToMultiByte

The WideCharToMultiByte function maps a wide-character string to a new character string. The new character string is not necessarily from a multibyte character set.

int WideCharToMultiByte(
  UINT CodePage,         // code page
  DWORD dwFlags,         // performance and mapping flags
  LPCWSTR lpWideCharStr, // address of wide-character string
  int cchWideChar,       // number of characters in string
  LPSTR lpMultiByteStr,  // address of buffer for new string
  int cchMultiByte,      // size of buffer
  LPCSTR lpDefaultChar,  // address of default for unmappable 
                         // characters
  LPBOOL lpUsedDefaultChar   // address of flag set when default 
                             // char. used
);
 

Parameters

CodePage
Specifies the code page used to perform the conversion. This parameter can be given the value of any code page that is installed or available in the system. You can also specify one of the following values:
Value Meaning
CP_ACP ANSI code page
CP_MACCP Macintosh code page
CP_OEMCP OEM code page
CP_SYMBOL Symbol code page (42)
CP_THREAD_ACP Current thread's ANSI code page
CP_UTF7 Translate using UTF-7
CP_UTF8 Translate using UTF-8

dwFlags
A set of bit flags that specify the handling of unmapped characters. The function performs more quickly when none of these flags is set. The following flag constants are defined:
Value Meaning
WC_NO_BEST_FIT_CHARS Any Unicode characters that do not translate directly to multibyte equivalents will be translated to the default character (see lpDefaultChar parameter). In other words, if translating from Unicode to multibyte and back to Unicode again does not yield the exact same Unicode character, the default character is used.

This flag may be used by itself or in combination with the other dwFlag options.

WC_COMPOSITECHECK Convert composite characters to precomposed characters.
WC_DISCARDNS Discard nonspacing characters during conversion.
WC_SEPCHARS Generate separate characters during conversion. This is the default conversion behavior.
WC_DEFAULTCHAR Replace exceptions with the default character during conversion.

When WC_COMPOSITECHECK is specified, the function converts composite characters to precomposed characters. A composite character consists of a base character and a nonspacing character, each having different character values. A precomposed character has a single character value for a base/nonspacing character combination. In the character è, the e is the base character, and the accent grave mark is the nonspacing character.

When an application specifies WC_COMPOSITECHECK, it can use the last 3 flags in this list (WC_DISCARDNS, WC_SEPCHARS, and WC_DEFAULTCHAR) to customize the conversion to precomposed characters. These flags determine the function's behavior when there is no precomposed mapping for a base/nonspace character combination in a wide-character string. These last 3 flags can only be used if the WC_COMPOSITECHECK flag is set.

The function's default behavior is to generate separate characters (WC_SEPCHARS) for unmapped composite characters.

lpWideCharStr
Points to the wide-character string to be converted.
cchWideChar
Specifies the number of Unicode (16-bit) characters in the string pointed to by the lpWideCharStr parameter. If this value is –1, the string is assumed to be null-terminated and the length is calculated automatically.
lpMultiByteStr
Points to the buffer to receive the translated string.
cchMultiByte
Specifies the size in bytes of the buffer pointed to by the lpMultiByteStr parameter. If this value is zero, the function returns the number of bytes required for the buffer. (In this case, the lpMultiByteStr buffer is not used.)
lpDefaultChar
Points to the character used if a wide character cannot be represented in the specified code page. If this parameter is NULL, a system default value is used. The function is faster when both lpDefaultChar and lpUsedDefaultChar are NULL.
lpUsedDefaultChar
Points to a flag that indicates whether a default character was used. The flag is set to TRUE if one or more wide characters in the source string cannot be represented in the specified code page. Otherwise, the flag is set to FALSE. This parameter may be NULL. The function is faster when both lpDefaultChar and lpUsedDefaultChar are NULL.

Return Values

If the function succeeds, and cchMultiByte is nonzero, the return value is the number of bytes written to the buffer pointed to by lpMultiByteStr.

If the function succeeds, and cchMultiByte is zero, the return value is the required size, in bytes, for a buffer that can receive the translated string.

If the function fails, the return value is zero. To get extended error information, call GetLastError. GetLastError may return one of the following error codes:

ERROR_INSUFFICIENT_BUFFER
ERROR_INVALID_FLAGS
ERROR_INVALID_PARAMETER

Remarks

The lpMultiByteStr and lpWideCharStr pointers must not be the same. If they are the same, the function fails, and GetLastError returns ERROR_INVALID_PARAMETER.

An application can use the lpDefaultChar parameter to change the default character used for the conversion.

As noted earlier, the WideCharToMultiByte function operates most efficiently when both lpDefaultChar and lpUsedDefaultChar are NULL. The following table shows the behavior of WideCharToMultiByte for the four combinations of lpDefaultChar and lpUsedDefaultChar :

lpDefaultChar lpUsedDefaultChar Result
NULL NULL No default checking. This is the most efficient, quick way to use this function.
non-NULL NULL Uses the specified default character, but does not set lpUsedDefaultChar.
NULL non-NULL Uses the system default character and sets lpUsedDefaultChar if necessary.
non-NULL non-NULL Uses the specified default character and sets lpUsedDefaultChar if necessary.

Windows CE: Windows CE does not support the CP_UTF7 and CP_UTF8 values for the CodePage parameter and the WC_NO_BEST_FIT_CHARS value for the dwFlags parameter.

QuickInfo

  Windows NT: Requires version 3.1 or later.
  Windows: Requires Windows 95 or later.
  Windows CE: Requires version 1.0 or later.
  Header: Declared in winnls.h.
  Import Library: Use kernel32.lib.

See Also

Unicode and Character Sets Overview, Unicode and Character Set Functions, MultiByteToWideChar