The CHAR_INFO structure specifies the Unicode or ANSI character and the foreground (text) and background color attributes of a screen buffer character cell. This structure is used by console functions to read from and write to a console screen buffer.
typedef struct _CHAR_INFO { // chi
union { /* Unicode or ANSI character */
WCHAR UnicodeChar;
CHAR AsciiChar;
} Char;
WORD Attributes; // text and background colors
} CHAR_INFO, *PCHAR_INFO;
Members
Char
Specifies either the Unicode (wide-character) or ANSI character of a screen buffer character cell, depending on whether the Unicode or ANSI version of the function is used.
Attributes
Specifies the foreground (text) and background colors in which a screen buffer character cell is drawn. This member can be zero, or it can be any combination of the following values:
BACKGROUND_BLUE | FOREGROUND_BLUE |
BACKGROUND_GREEN | FOREGROUND_GREEN |
BACKGROUND_RED | FOREGROUND_RED |
BACKGROUND_INTENSITY | FOREGROUND_INTENSITY |
See Also
ReadConsoleOutput, ScrollConsoleScreenBuffer, WriteConsoleOutput