The CreatePatternBrush function creates a logical brush with the specified bitmap pattern. The bitmap cannot be a DIB section bitmap, which is created by the CreateDIBSection function.
HBRUSH CreatePatternBrush(
HBITMAP hbmp | // handle to bitmap |
); |
Parameters
hbmp
Identifies the bitmap to be used to create the logical brush.
Windows 95: Creating brushes from bitmaps or DIBs larger than 8x8 pixels is not supported. If a larger bitmap is specified, only a portion of the bitmap is used.
Return Values
If the function succeeds, the return value identifies a logical brush.
If the function fails, the return value is NULL.
Remarks
A pattern brush is a bitmap that Windows uses to paint the interiors of filled shapes.
After an application creates a brush by calling CreatePatternBrush, it can select that brush into any device context by calling the SelectObject function.
You can delete a pattern brush without affecting the associated bitmap by using the DeleteObject function. Therefore, you can then use this bitmap to create any number of pattern brushes.
A brush created by using a monochrome (1 bit per pixel) bitmap has the text and background colors of the device context to which it is drawn. Pixels represented by a 0 bit are drawn with the current text color; pixels represented by a 1 bit are drawn with the current background color.
The bitmap identified by hbmp cannot be a DIB section, which is a bitmap created by the CreateDIBSection function. If the bitmap is a DIB section, the CreatePatternBrush function fails.
See Also
CreateBitmap, CreateBitmapIndirect, CreateCompatibleBitmap, CreateDIBPatternBrush, CreateDIBPatternBrushPt, CreateDIBSection, CreateHatchBrush, DeleteObject, GetBrushOrgEx, LoadBitmap, SelectObject, SetBrushOrgEx