CONSOLE_SCREEN_BUFFER_INFO

The CONSOLE_SCREEN_BUFFER_INFO structure contains information about a console screen buffer.

typedef struct _CONSOLE_SCREEN_BUFFER_INFO { // csbi

COORD dwSize;

COORD dwCursorPosition;

WORD wAttributes;

SMALL_RECT srWindow;

COORD dwMaximumWindowSize;

} CONSOLE_SCREEN_BUFFER_INFO ;

Members

dwSize

Specifies the size, in character columns and rows, of the screen buffer.

dwCursorPosition

Specifies the column and row coordinates of the cursor in the screen buffer.

wAttributes

Specifies the foreground (text) and background color attributes to be used for characters that are written to a screen buffer by the WriteFile and WriteConsole functions, or echoed to a screen buffer by the ReadFile and ReadConsole functions. The attribute values are some combination of the following values: FOREGROUND_BLUE, FOREGROUND_GREEN, FOREGROUND_RED, FOREGROUND_INTENSITY, BACKGROUND_BLUE, BACKGROUND_GREEN, BACKGROUND_RED, and BACKGROUND_INTENSITY. For example, the following combination of values produces red text on a white background:

FOREGROUND_RED | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE

srWindow

Specifies a SMALL_RECT structure that contains the screen buffer coordinates of the upper-left and lower-right corners of the display window.

dwMaximumWindowSize

Specifies the maximum size of the console window, given the current screen buffer size and font and the screen size.

See Also

GetConsoleScreenBufferInfo, ReadConsole, ReadFile, SMALL_RECT, WriteConsole, WriteFile