CHAR_INFO

The CHAR_INFO structure specifies the Unicode or ANSI character and the foreground (text) and background color attributes of a screen buffer character cell. This structure is used by console functions to read from and write to a console screen buffer.

typedef struct _CHAR_INFO { // chi

union { /* Unicode or ANSI character */

WCHAR UnicodeChar;

CHAR AsciiChar;

} Char;

WORD Attributes; // text and background colors

} CHAR_INFO, *PCHAR_INFO;

Members

Char

Specifies either the Unicode (wide-character) or ANSI character of a screen buffer character cell, depending on whether the Unicode or ANSI version of the function is used.

Attributes

Specifies the foreground (text) and background colors in which a screen buffer character cell is drawn. This member can be zero, or it can be any combination of the following values:

BACKGROUND_BLUE FOREGROUND_BLUE
BACKGROUND_GREEN FOREGROUND_GREEN
BACKGROUND_RED FOREGROUND_RED
BACKGROUND_INTENSITY FOREGROUND_INTENSITY

See Also

ReadConsoleOutput, ScrollConsoleScreenBuffer, WriteConsoleOutput