CreateDIBPatternBrushPt

The CreateDIBPatternBrushPt function creates a logical brush that has the pattern specified by the device-independent bitmap (DIB).

HBRUSH CreateDIBPatternBrushPt(

CONST VOID *lpPackedDIB, // pointer to structure and bitmap bits
UINT iUsage // usage flags
);  

Parameters

lpPackedDIB

Points to a packed DIB consisting of a BITMAPINFO structure immediately followed by an array of bytes defining the pixels of the bitmap.

Windows 95: Creating brushes from bitmaps or DIBs larger than 8x8 pixels is not supported. If a larger bitmap is specified, only a portion of the bitmap is used.

iUsage

Specifies whether the bmiColors member of the BITMAPINFO structure contains a valid color table and, if so, whether the entries in this color table contain explicit red, green, blue (RGB) values or palette indices. The iUsage parameter must be one of the following values:

Value Meaning
DIB_PAL_COLORS A color table is provided and consists of an array of 16-bit indices into the logical palette of the device context into which the brush is to be selected.
DIB_RGB_COLORS A color table is provided and contains literal RGB values.

Return Values

If the function succeeds, the return value identifies a logical brush.

If the function fails, the return value is NULL.

Remarks

A brush is a bitmap that Windows uses to paint the interiors of filled shapes.

After an application creates a brush by calling CreateDIBPatternBrushPt, it can select that brush into any device context by calling the SelectObject function.

When you no longer need the brush, call the DeleteObject function to delete it.

See Also

BITMAPINFO, CreateDIBPatternBrush, CreateHatchBrush, CreatePatternBrush, CreateSolidBrush, DeleteObject, GetBrushOrgEx, SelectObject, SetBrushOrgEx