The LoadBitmap function loads the specified bitmap resource from a module's executable file.
HBITMAP LoadBitmap(
HINSTANCE hInstance, | // handle of application instance |
LPCTSTR lpBitmapName | // address of bitmap resource name |
); |
Parameters
hInstance
Identifies the instance of the module whose executable file contains the bitmap to be loaded.
lpBitmapName
Points to a null-terminated string that contains the name of the bitmap resource to be loaded. Alternatively, this parameter can consist of the resource identifier in the low-order word and zero in the high-order word. The MAKEINTRESOURCE macro can be used to create this value.
Return Values
If the function succeeds, the return value is the handle of the specified bitmap.
If the function fails, the return value is NULL.
Remarks
If the bitmap pointed to by the lpBitmapName parameter does not exist or there is insufficient memory to load the bitmap, the function fails.
An application can use the LoadBitmap function to access the predefined bitmaps used by the Win32 API. To do so, the application must set the hInstance parameter to NULL and the lpBitmapName parameter to one of the following values:
OBM_BTNCORNERS | OBM_OLD_RESTORE |
OBM_BTSIZE | OBM_OLD_RGARROW |
OBM_CHECK | OBM_OLD_UPARROW |
OBM_CHECKBOXES | OBM_OLD_ZOOM |
OBM_CLOSE | OBM_REDUCE |
OBM_COMBO | OBM_REDUCED |
OBM_DNARROW | OBM_RESTORE |
OBM_DNARROWD | OBM_RESTORED |
OBM_DNARROWI | OBM_RGARROW |
OBM_LFARROW | OBM_RGARROWD |
OBM_LFARROWD | OBM_RGARROWI |
OBM_LFARROWI | OBM_SIZE |
OBM_MNARROW | OBM_UPARROW |
OBM_OLD_CLOSE | OBM_UPARROWD |
OBM_OLD_DNARROW | OBM_UPARROWI |
OBM_OLD_LFARROW | OBM_ZOOM |
OBM_OLD_REDUCE | OBM_ZOOMD |
Bitmap names that begin with OBM_OLD represent bitmaps used by Windows versions earlier than 3.0.
For an application to use any of the OBM_ constants, the constant OEMRESOURCE must be defined before the WINDOWS.H header file is included.
The application must call the DeleteObject function to delete each bitmap handle returned by the LoadBitmap function.
See Also
CreateBitmap, DeleteObject, LoadCursor, LoadIcon, MAKEINTRESOURCE