Fitting a Dress
 
 
 

Fit a dress with darts:

  1. Load tutorial_6.max from \tutorials\cloth folder.

    This scene contains a character model and a pattern for a sun dress. This sun dress has darts in it to help it fit the character's body closely while still being a very simple pattern. The darts are simply lines in the pattern used by Garment Maker.

  2. Select the SunDress object.

    The darts in the pattern appear as thin diamonds.

  3. Go to the Modify panel.

    Most of the seams for the dress are already made. The ones you'll focus on are the darts.

    Darts marked in red

  4. Go to the Seams sub-object level of Garment Maker. Select the two seams of one of the darts and then click Create Seam.

    Seam made for one dart (far right) and selected edges to create a seam for the next dart

  5. Proceed around the dress making seams for each dart.
  6. Apply the Cloth modifier to the dress.
  7. On the Object rollout click Object Properties. Highlight the SunDress entry in the list on the left, click the Cloth radio button, and then choose the Cotton preset from the drop-down list.
  8. Click the Add Object button and then add the Girl to the simulation. With the Girl entry highlighted click the Collision Object option. Click OK to exit the dialog.
  9. On the Object rollout choose Simulate Local (Damped). Once your dress is partially formed to the figure, stop the simulation, turn off Use Sewing Springs in the Simulation rollout, and then simulate locally again for a bit.

    The shoulder straps are floating too high above the shoulders, so you'll decrease the offset a bit.

  10. Open the Object Properties dialog again and choose the Girl entry in the list at the left. In the Collision Properties group reduce the Offset value to 0.6. Click OK to close the dialog.
  11. Click Simulate Local (Damped) to tighten up the dress.

    The resulting dress has some bunching on both sides under the chest. This bunching is what the darts are designed to minimize or eliminate. You should be able to get a better fit by repositioning the darts and making them a little larger.

    Bunching on both sides of the dress

  12. Go to the Line level at the bottom of the modifier stack (click Yes to dismiss the warning dialog), and then access the Vertex sub-object level. In the Top viewport, reposition the outside darts to be larger, and position them more toward the top of the dress as shown below.

    Darts moved up and widened

  13. Garment Maker doesn't register changes in the spline shape until the mesh is regenerated, so go to the Garment Maker modifier (again, click Yes to dismiss the warning), and then click the Mesh It And Preserve button. This button keeps the dress in place as Garment Maker adjusts to the new dart positioning.

    If you clicked the Mesh It! button instead, the dress would revert to its pre-sewn configuration.

  14. Go up to the Cloth modifier, turn on Simulation Rollout > Use Sewing Springs, and then on the Object rollout click Reset State.
  15. Run the simulation locally again until you're satisfied.

    You should get a much better fitting dress.

    Results after manipulating the darts