Time-of-Day Illumination
Hair
Hair and Cloth Tutorials
The following tutorials explain how to use Hair
and Cloth on your models to accomplish specific results. The Hair
tutorials show you how to apply different types of hair and fur,
while the Cloth tutorials demonstrate the basic workflow to create
pieces of clothing, then explain how to tailor them to your model.
Features Covered in This Section
- Adding
the Hair and Fur modifier.
- Using
a sub-object level to control hair placement.
- Modifying
hair settings, including material properties.
- Rendering
hair.
- Using
the Garment Maker.
- Applying
the Cloth modifier.
- Locking
points on the cloth.
- Adding
space warps and collision objects to the cloth.
- Running
a Cloth simulation.
- Adjusting
fabric properties.