Animating the Still Life Objects
Animated Still Life
Modeling Tutorials
Rendering the Animation
Rendering
multiple frames for a complete animation can be time consuming,
even on a fast machine. Each frame is individually processed. Realistic
materials, shadow casting, and other factors can slow the process
as well. When you're ready to take a break, you can render this
animation and then come back after a short time to see the results.
Render
your animation:
To complete this tutorial, render the animation
you made earlier. The rendering time is probably under 15 minutes,
depending on the speed of your machine.
- From
the File menu, use the Open command to load one of your saved animations,
either my_still_life_animated_loop.max or my_still_life_animated_flyin.max. Or
you can open still_life_animated.max,
provided in the \tutorials\still_life folder.
NoteIf you saved your completed files to a directory
other than
\tutorials\still_life
,
when you open one of your files you might encounter messages about
missing files. If you do run into this problem, click the Browse
button on the Missing External Files dialog. This opens the Configure
External File Paths dialog. Click the Add button. Use the Choose
New External Files Path dialog to navigate to the directory where
you loaded the original file, and then click the Use Path button.
Click OK, and then click Continue.
- Choose
Rendering menu > Render to open the Render Scene dialog.
TipIf your computer is fast, feel free to skip
the next step.
- In
the Render Scene dialog > Output Size group, change the default
(640 x 480) to 320 x 240.
This smaller
size has only one-quarter the area of the default, making it much
faster to render.
- In
the Time Output group, choose Active Time Segment.
- In
the Render Output group, click the Files button. In the Render Output
File dialog, name your animation mystill_life_animated.avi.
Click Save to save the animation to the default directory (usually \renderoutput).
WarningYou must either add the extension
.avi
in
the file name, or else select AVI as the file type. If you don't
tell the program what type of animation format to save in, the rendering
won't work.
- On
the AVI File Compression dialog, do the following:
- If
necessary, change the compressor to Cinepak Codec. There are lots
of different codecs to choose from. Cinepak generally gives satisfactory
results.
- Set
the Quality high, between 90 and 100.
- When
you’re done, click OK.
On the
Render Scene dialog, Save File is now on and the output field shows
the location of mystill_life_animated.avi.
- At
the bottom of the Render Scene dialog, from the list labeled Viewport,
choose Perspective.
You always want to be sure you’re rendering
the right viewport.
Tip Usually
you will use a camera viewport, rather than rendering the Perspective
viewport. In this case, since the animation was created in the Perspective
viewport, you'll use that.
- Click
Render to begin the rendering process.
Watch a
few frames to make sure nothing is terribly wrong. The Time Remaining
estimate will give you an idea of how long the rendering will take.
Play
the rendered animation:
- When
your animation is finished rendering, chose File menu > View
Image File.
By default, the View File dialog opens in the \renderoutput subdirectory.
- Highlight mystill_life_animated.avi and
click Open to display the Media Player.
- Play
your animation from the Media Player.
You'll
find finished AVI files of both animations (the fly-in and the loop)
in the \tutorials\still_life folders
if you want to skip the rendering entirely.
Summary
You have created an animated still life and
learned to find your way around the 3ds Max user interface. You've
learned viewport navigation, created an orange using primitives,
and assigned materials. You've also learned to move objects, animate
and render your animation.