Parametric
drawing is a technology that is used for designing with
constraints. Constraints are associations and
restrictions applied to 2D geometry.
There
are two general types of constraints:
Geometric constraints control
the relationships of objects with respect to each other
Dimensional constraints control
the distance, length, angle, and radius values of objects
The following illustration
displays geometric and dimensional constraints using the default
format and visibility.
A blue cursor icon always
displays when you move the cursor over an object that has constraints
applied to it.
In the design phase of
a project, constraints provide a way to enforce requirements when
experimenting with different designs or when making changes. Changes
made to objects can adjust other objects automatically, and restrict changes
to distance and angle values.
With constraints, you
can
Maintain design specifications and requirements
by constraining the geometry within a drawing
Apply multiple geometric constraints
to objects instantly
Include formulas and equations within
dimensional constraints
Make design changes quickly by changing
the value of a variable
Best PracticeIt is recommended
that you first apply geometric constraints to determine the shape of
a design, and then apply dimensional constraints to determine the size of
objects in a design.
Design Using Constraints
When you are creating
or changing a design, a drawing will be in one of three states:
Unconstrained. No constraints are applied to any geometry.
Underconstrained. Some
constraints are applied to the geometry.
Fully constrained. All
relevant geometric and dimensional constraints are applied to the
geometry. A fully constrained set of objects also needs to include
at least one Fix constraint to lock the location of the geometry.
Thus, there are two general
methods for designing with constraints:
You can work in an underconstrained drawing
and make changes as you go, using a combination of editing commands,
grips, and adding or changing constraints.
You can create and fully constrain a
drawing first, and then control the design exclusively by relaxing
and replacing geometric constraints, and changing the values in
dimensional constraints.
The method that you choose
depends on your design practices and the requirements of your discipline.
NoteThe program prevents
you from applying any constraints that result in an overconstrained
condition.
Use Constraints with Blocks
and Xrefs
You can apply constraints
between
An object in the drawing and an object
within a block reference
An object within a block reference and
an object within a different block reference (not
between objects within the same block reference)
The insertion point of an xref and an
object or a block, but not to any objects within xrefs
When you apply constraints
to block references, the objects contained within the block are
automatically available for selection. You do not need to press
Ctrl for subobject selection. Adding constraints to a block reference can
cause it to move or rotate as a result.
NoteApplying constraints
to dynamic blocks suppresses the display of their dynamic grips.
You can still change the values in a dynamic block using the Properties
palette, but to redisplay the dynamic grips, the constraints must
first be removed from the dynamic block.
Constraints can be used
in block definitions, resulting in dynamic blocks. You can control
the size and shape of dynamic blocks directly from within the drawing.
For more information, see Add Constraints to Dynamic Blocks.
Remove or Relax Constraints
There
are two ways to cancel the effects of constraints when you need
to make design changes:
Delete the constraints individually and
later apply new constraints. While the cursor hovers over a geometric
constraint icon, you can use the Delete key or the shortcut menu
to delete the constraint.
Relax the constraints temporarily on
selected objects to make the changes. With a grip selected or when
you specify options during an editing command, tap the Ctrl key
to alternate between relaxing constraints and maintaining constraints.
Relaxed constraints are
not maintained during editing. Constraints are restored automatically
if possible when the editing process is complete. Constraints that
are no longer valid are removed.
NoteThe DELCONSTRAINT command deletes
all geometric and dimensional constraints from an object.