Create Composite Objects
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Create composite 3D objects by combining, subtracting, or finding the intersecting mass of two or more 3D solids, surfaces, or regions.

Composite solids are created from two or more solids, surfaces, or regions through any of the following commands: UNION, SUBTRACT, and INTERSECT.

By default, 3D solids record a history of their original forms. This history allows you to see the original forms that make up composite solids. Surface objects do not retain history. For more information, see Display Original Forms of Composite Solids.

Show Me: Subtract a Solid from a Surface

Methods for Creating Composite Objects

Three methods are available for creating composite solids, surfaces, or regions:

Create Composites from Mixed Object Types

In addition to creating composite objects from the same object types, you can also create composites from mixed surfaces and solids.

If a selection set contains objects that are both eligible and ineligible to be composite objects, the ineligible objects are ignored. For example, with the SUBTRACT command, if you select a solid object to be modified and then select both a solid and a surface to be subtracted, only the solid object is subtracted.

You cannot create composite mesh objects. However, if the selection set contains mesh objects, you can choose to convert them to 3D solids or surfaces and continue the operation. If the mesh is watertight (that is, it encloses a volume with no gaps), it is converted to a solid object. If the mesh has gaps, it is converted to a surface.

If a selection set of mixed objects contains regions, the regions are ignored.