How Objects Are Displayed in the Block Editor
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ConceptProcedureQuick Reference
 
 
 

Commands

BEDIT

Opens the block definition in the Block Editor.

BESETTINGS

Displays the Block Editor Settings dialog box.

REGEN

Regenerates the entire drawing from the current viewport.

System Variables

BACTIONCOLOR

Sets the text color of actions in the Block Editor.

BDEPENDENCYHIGHLIGHT

Controls whether or not dependent objects are dependency highlighted when a parameter, action, or grip is selected in the Block Editor.

BGRIPOBJCOLOR

Sets the color of grips in the Block Editor.

BGRIPOBJSIZE

Sets the display size of custom grips in the Block Editor relative to the screen display.

BPARAMETERCOLOR

Sets the color of parameters in the Block Editor.

BPARAMETERFONT

Sets the font used for parameters and actions in the Block Editor.

BPARAMETERSIZE

Sets the size of parameter text and features in the Block Editor relative to the screen display.

BPTEXTHORIZONTAL

Forces the text displayed for action parametes and constraint parameters in the Block Editor to be horizontal.

BTMARKDISPLAY

Controls whether or not value set markers are displayed for dynamic block references.

BVMODE

Controls how objects that are made invisible for the current visibility state are displayed in the Block Editor.