Creates a 3D polyline.
Creates a region or a polyline from an enclosed area.
Breaks a compound object into its component objects.
Controls the filling of objects such as hatches, 2D solids, and wide polylines.
Edits polylines and 3D polygon meshes.
Creates a 2D polyline.
Creates an equilateral closed polyline.
Creates a rectangular polyline.
Specifies whether hatches and fills, 2D solids, and wide polylines are filled in.
Controls the object type created by the BHATCH and BOUNDARY commands.
Specifies the fit method used in converting splines to polylines.
Sets how linetype patterns generate around the vertices of a 2D polyline.
Specifies whether optimized 2D polylines are used.
Stores the default polyline width.