Creates a distant light.
Creates a light.
Turns on and off the Lights in Model palette that lists all lights in the model.
Creates free spotlight which is similar to a spotlight without a specified target.
Creates a point light that radiates light in all directions from its location.
Provides settings to adjust the global lighting for the most recently rendered output.
Creates a spotlight that emits a directional cone of light.
Creates a target point light.
Turns on and off default lighting in place of other lighting.
Specifies the type of default lighting, old or new.
Turns on and off the display of light glyphs.
Controls whether generic or photometric lights are used, and indicates the current lighting units.
Controls the global brightness level of the drawing when using default lighting or generic lights.
Controls the global contrast level of the drawing when using default lighting or generic lights.
Controls whether to override the setting for viewport lighting during rendering.