Create Materials
Create Materials
Create Materials
Render a Drawing for Presentation
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Materials and Textures
>
Create Materials
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Concept
Procedure
Quick Reference
To create a new material using the Realistic material type
Click
Render tab
Materials panel
Materials.
The Materials window is displayed.
In the Materials window, below the swatches, click Create a New Material.
In the Create New Material dialog box, enter a name and an optional description. Click OK.
In the Materials Editor section, for the material type, select Realistic.
In the Materials Editor section, select a material template.
Click Color to assign a diffuse color to the material, or select By Object to use the color of the object to which the material is attached.
Use the sliders to set the properties for the shininess, opacity, refraction, translucency, and so on.
(Optional) Select a map channel and a procedural map type. (See
Use Map Channels for Added Realism
and
Understand Map Types
)
Toolbar:
Render
Command entry:
MATERIALS