Bump Map
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ConceptProcedureQuick Reference
 
 
 

To assign a Bump map to a material

  1. Click Render tab 3D Palettes Materials.
  2. In the Materials window, select a material.
  3. In the Maps section, select the Bump map.
  4. Select the map type such as Texture Map, or procedural maps such as Checker, Marble, Noise, and so on.
  5. For Texture maps, select Image. For procedural maps, click the Click for <map type> Settings button..
  6. To preview the swatch, click the Preview Map Channel Procedural Results button.
  7. Select the Bump map slider to change the settings.
 Toolbar: Render 
 Command entry: MATERIALS