Reflection Map
Reflection Map
Reflection Map
Render a Drawing for Presentation
>
Materials and Textures
>
Using Maps for Added Realism
>
Use Map Channels for Added Realism
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Reflection Map
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Concept
Procedure
Quick Reference
To assign a reflection map
Click
Render tab
3D Palettes
Materials.
In the Materials window, select a material.
In the Material Editor section, select the Advanced material type.
In the Maps section, select Reflection map.
Select the Map Type such as
Texture Map
, or
procedural maps
such as Checker, Marble, Noise, and so on.
For Texture map, select Image. For procedural maps, click the Click for <
map type
> Settings button.
To preview the swatch, click the Preview Map Channel Procedural Results button.
Use the reflection map slider to change the settings.
Toolbar:
Render
Command entry:
MATERIALS