Creates a light.
Turns on and off the Lights in Model palette that lists all lights in the model.
Creates free spotlight which is similar to a spotlight without a specified target.
Provides settings to adjust the global lighting for the most recently rendered output.
Creates a spotlight that emits a directional cone of light.
Turns on and off default lighting in place of other lighting.
Specifies the type of default lighting, old or new.
Turns on and off the display of light glyphs.
Controls whether generic or photometric lights are used, and indicates the current lighting units.
Controls whether lights contained in blocks are used when rendering.
Controls the global brightness level of the drawing when using default lighting or generic lights.
Controls the global contrast level of the drawing when using default lighting or generic lights.
Controls the global brightness level of the drawing when using photometric lighting.
Controls the global contrast level of the drawing when using photometric lighting.
Controls if exterior daylight is used when using photometric lighting.
Controls the global mid tones level of the drawing when using photometric lighting.
Controls whether to override the setting for viewport lighting during rendering.