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Interface IFxTextureUpdate

public interface IFxTextureUpdate
{
  // Methods
  public void textureUpdated(FxGraphics g,
        Rectangle updatedRects[], int drawingMask);
}

This interface defines a callback method that is used when a texture is complete.

Methods

textureUpdated

public void textureUpdated(FxGraphics g, Rectangle updatedRects[],
        int drawingMask);

Updates a texture with the given graphics object and array of Rectangle objects that represent areas of the texture to update.

Return Value:

No return value.

ParameterDescription
g The FxGrpahics object to use.
updatedRects An array of Rectangles that define which parts of the texture need to be drawn.
drawingMask The drawing mask for the texture. This can be one or a combination of the following masks.
DRAW_TL DRAW_TOP DRAW_TR
DRAW_LEFT DRAW_CENTER DRAW_RIGHT
DRAW_BL DRAW_BOTTOM DRAW_TR

See Also: com.ms.fx.FxTexture

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