This interface defines a callback method that is used when a texture is complete.
public void textureUpdated(FxGraphics g, Rectangle updatedRects[],
int drawingMask);
Updates a texture with the given graphics object and array of Rectangle objects that represent areas of the texture to update.
Return Value:
No return value.
| Parameter | Description |
| g
| The FxGrpahics object to use.
|
| updatedRects
| An array of Rectangles that define which parts of the texture need to be drawn.
|
| drawingMask
| The drawing mask for the texture. This can be one or a combination of the following masks.
| DRAW_TL
|
DRAW_TOP
|
DRAW_TR
|
| DRAW_LEFT
|
DRAW_CENTER
|
DRAW_RIGHT
|
| DRAW_BL
|
DRAW_BOTTOM
|
DRAW_TR
|
|
See Also: com.ms.fx.FxTexture