LUID_AND_ATTRIBUTES

The LUID_AND_ATTRIBUTES structure represents a locally unique identifier (LUID) and its attributes.

typedef struct _LUID_AND_ATTRIBUTES { // luaa 
    LUID   Luid; 
    DWORD  Attributes; 
} LUID_AND_ATTRIBUTES; 
 

Members

Luid
Specifies an LUID value.
Attributes
Specifies attributes of the LUID. This value contains up to 32 one-bit flags. Its meaning is dependent on the definition and use of the LUID.

Remarks

An LUID_AND_ATTRIBUTES structure can represent an LUID whose attributes change frequently, such as when it is used to represent privileges in the PRIVILEGE_SET structure. Privileges are represented by LUIDs and have attributes indicating whether they are currently enabled or disabled.

QuickInfo

  Windows NT: Requires version 3.1 or later.
  Windows: Unsupported.
  Windows CE: Unsupported.
  Header: Declared in winnt.h.

See Also

Access Control Overview, Access Control Structures, AllocateLocallyUniqueId, LUID, PRIVILEGE_SET, TOKEN_PRIVILEGES