TOKEN_PRIVILEGES

The TOKEN_PRIVILEGES structure contains information about a set of privileges for an access token.

typedef struct _TOKEN_PRIVILEGES { // tp 
    DWORD PrivilegeCount; 
    LUID_AND_ATTRIBUTES Privileges[ANYSIZE_ARRAY]; 
} TOKEN_PRIVILEGES; 
 

Members

PrivilegeCount
Specifies the number of entries in the Privileges array.
Privileges
Specifies an array of LUID_AND_ATTRIBUTES structures. Each structure contains the LUID and attributes of a privilege. The attributes of a privilege can be a combination of the following values:
Attribute Description
SE_PRIVILEGE_ENABLED_BY_DEFAULT
The privilege is enabled by default.
SE_PRIVILEGE_ENABLED
The privilege is enabled.
SE_PRIVILEGE_USED_FOR_ACCESS
The privilege was used to gain access to an object or service. This flag is used to identify the relevant privileges in a set passed by a client application that may contain unnecessary privileges.

QuickInfo

  Windows NT: Requires version 3.1 or later.
  Windows: Unsupported.
  Windows CE: Unsupported.
  Header: Declared in winnt.h.

See Also

Access Control Overview, Access Control Structures, AdjustTokenPrivileges, GetTokenInformation, LUID, LUID_AND_ATTRIBUTES, PrivilegeCheck, PrivilegedServiceAuditAlarm, PRIVILEGE_SET, SetTokenInformation, TOKEN_CONTROL, TOKEN_DEFAULT_DACL, TOKEN_GROUPS, TOKEN_INFORMATION_CLASS, TOKEN_OWNER, TOKEN_PRIMARY_GROUP, TOKEN_SOURCE, TOKEN_STATISTICS, TOKEN_TYPE, TOKEN_USER