Use the Texture Preserving Smooth command to remove noise or specks in an image while preserving texture details. This command analyze’s an image’s pixels to determine if they display textured or smooth areas. Textured areas are preserved (few noise adjustments are made) and smooth areas are adjusted to remove noise. For example, textures in clothing may be preserved while noise from another area (such as a person’s face) is removed.
You can apply the Texture Preserving Smooth command to a selection or an image. The command is faster and more effective when applied to a selection.
To remove noise while keeping texture details:
Select the area that contains the specks. See Using the Selection Tools.
Choose Adjust > Add/ Remove Noise > Texture Preserving Smooth.
For Amount of correction, set a value to choose the strength of the correction. At lower values, a small amount of noise is removed but textured areas are preserved. At higher values, more noise is removed but textured areas may not be fully preserved.
Click OK.
Removing Multiple-Pixel Black and White Specks
Removing Noise While Preserving Edge Details