Notice:This is preliminary documentation for technology that will be supported in future releases of Microsoft Windows.
The LSRelease function requests that the license system release the licensing resources associated with the license context identified by the LicenseHandle parameter.
LS_STATUS_CODE LS_API_ENTRY LSRelease(
LS_HANDLE LicenseHandle, | // handle to the license context |
LS_ULONG TotUnitsConsumed, | // units consumed in this handle context |
LS_STR *LogComment | // pointer to optional comment associated with the request |
); |
Parameters
LicenseHandle
[in] Specifies the handle to the license context. This parameter must be a handle created with the LSRequest function.
TotUnitsConsumed
[in] Specifies the total number of units consumed in this handle context since the initial call to the LSRequest function. You can specify this license policy attribute within the application. A value of LS_DEFAULT_UNITS indicates that the license system should determine the appropriate value using its own license policy mechanisms.
LogComment
[in] Points to an optional string indicating a comment that will be associated with the request. The license system can log the comment if logging is supported and enabled. If an error is returned, the license system can log both the error and the comment, but this is not guaranteed. If you do not specify a string, the value must be LS_NULL.
Return Values
If the function succeeds, the return value is LS_SUCCESS.
If the function fails, the return value is a status code. For extended error information, call LSGetMessage to return the status text corresponding to the status code. The LSGetMessage function may return one of the following status codes:
Value | Meaning |
LS_BAD_HANDLE | The handle used on the call does not describe a valid licensing system context. |
LS_INSUFFICIENT_UNITS | The licensing system cannot locate enough available licensing resources to complete the request. |
LS_NETWORK_UNAVAILABLE | The network is unavailable. |
LS_BAD_ARG | One or more of the arguments is incorrect. |
Remarks
Use the LSRelease function to release licensing resources associated with the license context identified by the LicenseHandle parameter. If a policy that consumes licenses is in effect, and if you choose to implement such a license policy in the application, then you can pass the license units to be consumed in the TotUnitsConsumed parameter.
The LSRelease function does not free the license handle context. See the reference topic for LSFreeHandle.
See Also