Instance Objects
 
 
 

Set up the lesson:

  1. Open the file instancing_start.max.

    The scene consists of a dog model with Hair applied, and a plane mapped with a leaf image.

    Both the dog model and the leaf have already been textured with the same material.

  2. Render the Perspective view.

    Dog and leaf both share the same material

Check the leaf object's pivot point:

Choose the leaf to use as an instanced hair:

  1. Select the dog object and open the Tools rollout.
  2. In the Instance Node group, click the pick button (if there is no instance, its label is blank), and then in a viewport, click the leaf object.

Render the result: