Working with Instance Objects
 
 
 

Organic growths such as feathers, leaves, flowers, and scales have properties similar to hair, and present similar challenges for modeling. The Hair And Fur modifier lets you model these objects by growing instances of an object.

When you work with instances, please keep the following points in mind:

In this tutorial, you will learn how to:

Skill level: Beginner

Time to complete: 10 minutes

Files for This Tutorial

All the files necessary for this tutorial are provided on the program disc in the \tutorials\hair directory. Before starting the tutorials, copy the \tutorials folder from the disc to your local program installation.

Lessons for This Tutorial

Instance Objects