The HSDS (Hierarchical SubDivision Surface) modifier is a finishing tool rather than a modeling tool. It gives you the best result when working on low-polygon models, like the P-38 Lightning.
This lesson will give you a better understanding of HSDS modifier's use. You'll use the modifier on the tail of the airplane to give it a couple of levels of detail.
Set up the lesson:
Refine the rudder:
You'll see half of the airplane displayed in a yellow mesh.
The rudder becomes more refined and the edges are much smoother. A level of detail, Level 1 is added to the level of detail list.
HSDS allows you increase the mesh resolution of specific parts of the model instead of the entire model
A second level of detail is added to the level of detail list and the rear part of the rudder is even more refined.
Level 1 and 2 are turned off and you see the original polygons you started with.