Breaks a compound object into its component objects.
Controls the filling of objects such as hatches, 2D solids, and wide polylines.
Modifies an existing hatch or fill.
Applies the properties of a selected object to other objects.
Edits polylines and 3D polygon meshes.
Controls properties of existing objects.
Specifies whether hatches and fills, 2D solids, and wide polylines are filled in.
Specifies the hatch pattern angle.
Controls whether hatch patterns and gradient fills are associative.
Specifies hatch pattern doubling for user-defined patterns.
Controls the hatch origin of the resulting hatch when using Inherit Properties in HATCH and HATCHEDIT.
Sets a default hatch pattern name of up to 34 characters without spaces.
Sets the hatch origin point for new hatch objects relative to the current user coordinate system.
Controls how HATCH determines the default hatch origin point.
Specifies the hatch pattern scale factor, which must be greater than zero.
Specifies the hatch pattern line spacing for user-defined simple patterns, which must be greater than zero.