Modify Hatches and Solid-Filled Areas
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ConceptProcedureQuick Reference
 
 
 

Commands

EXPLODE

Breaks a compound object into its component objects.

FILL

Controls the filling of objects such as hatches, 2D solids, and wide polylines.

HATCHEDIT

Modifies an existing hatch or fill.

MATCHPROP

Applies the properties of a selected object to other objects.

PEDIT

Edits polylines and 3D polygon meshes.

PROPERTIES

Controls properties of existing objects.

System Variables

FILLMODE

Specifies whether hatches and fills, 2D solids, and wide polylines are filled in.

HPANG

Specifies the hatch pattern angle.

HPASSOC

Controls whether hatch patterns and gradient fills are associative.

HPDOUBLE

Specifies hatch pattern doubling for user-defined patterns.

HPINHERIT

Controls the hatch origin of the resulting hatch when using Inherit Properties in HATCH and HATCHEDIT.

HPNAME

Sets a default hatch pattern name of up to 34 characters without spaces.

HPORIGIN

Sets the hatch origin point for new hatch objects relative to the current user coordinate system.

HPORIGINMODE

Controls how HATCH determines the default hatch origin point.

HPSCALE

Specifies the hatch pattern scale factor, which must be greater than zero.

HPSPACE

Specifies the hatch pattern line spacing for user-defined simple patterns, which must be greater than zero.

Utilities

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Command Modifiers

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