Create Meshes
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ConceptProcedure
 
 
 

To set the maximum smoothness level for mesh objects

To set the maximum number of faces for mesh objects

To control the display of the mesh facet grid

To change the default level of smoothness of new mesh primitive objects

To create a ruled mesh

To create a tabulated mesh

To create a revolved mesh

To create an edge-defined Coons surface patch mesh

To convert objects to mesh using defaults

To modify conversion settings as you convert objects to mesh

To modify mesh conversion settings

To create a rectangular mesh