Construct Meshes from Other Objects
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ConceptProcedureQuick Reference
 
 
 

To create a revolved mesh

  1. Click Home tabModeling panelRevolved Surface. At the Command prompt, enter revsurf.
  2. Specify an object to define the path curve.

    The path curve, which defines the N direction of the mesh, can be a line, arc, circle, ellipse, elliptical arc, 2D polyline, 3D polyline, or spline. If you select a circle, closed ellipse, or closed polyline, the mesh is closed in the N direction.

  3. Specify an object to define the axis of revolution.

    The direction vector can be a line or an open 2D or 3D polyline. If you choose a polyline, the vector sets the rotation axis from its first vertex to its last vertex. Any intermediate vertices are ignored. The axis of revolution determines the M direction of the mesh.

  4. Specify the start angle.

    If you specify a nonzero start angle, the mesh is generated at a position offset from the path curve by that angle.

  5. Specify the included angle.

    The included angle specifies how far the mesh extends around the axis of revolution.

  6. Erase the original objects if necessary.
 Command entry: REVSURF