Extends the dimensions of a 2D object or 3D face into 3D space.
Edits polylines and 3D polygon meshes.
Converts an object that encloses an area into a region object.
Creates a 3D solid or surface by sweeping a 2D object along a path.
Controls whether geometry used to create 3D objects is retained or deleted.
Sets the surface density for PEDIT Smooth in the M direction and the U isolines density on surface objects.
Sets the surface density for PEDIT Smooth in the N direction and the V isolines density on surface objects.