Creates a 3D solid box.
Creates a 3D solid cone.
Converts 3D meshes and polylines and circles with thickness to 3D solids.
Converts objects to 3D surfaces.
Creates a 3D solid cylinder.
Extends the dimensions of a 2D object or 3D face into 3D space.
Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions.
Inserts a block or drawing into the current drawing.
Creates a 3D solid or surface in the space between several cross sections.
Creates a 3D solid pyramid.
Creates a 3D solid or surface by sweeping a 2D object around an axis.
Creates new 3D solids and surfaces by slicing, or dividing, existing objects.
Combines selected 3D solids, surfaces, or 2D regions by subtraction.
Creates a 3D solid or surface by sweeping a 2D object along a path.
Creates a donut-shaped 3D solid.
Combines selected 3D solids, surfaces, or 2D regions by addition.
Creates and modifies visual styles and applies a visual style to a viewport.
Creates a 3D solid wedge.