Creates a 3D solid box.
Creates a 3D solid cone.
Creates a 3D solid cylinder.
Extends the dimensions of a 2D object or 3D face into 3D space.
Creates a 3D solid or surface in the space between several cross sections.
Creates a 3D mesh primitive object such as a box, cone, cylinder, pyramid, sphere, wedge, or torus.
Creates a 3D wall-like polysolid.
Creates a 3D solid pyramid.
Creates a 3D solid or surface by sweeping a 2D object around an axis.
Creates a 3D solid sphere.
Creates a 3D solid or surface by sweeping a 2D object along a path.
Creates a donut-shaped 3D solid.
Creates a 3D solid wedge.
Controls whether geometry used to create 3D objects is retained or deleted.
Controls the default width for a swept solid object created with the POLYSOLID command.
Controls the default height for a swept solid object created with the POLYSOLID command.