Procedural Maps
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ConceptProcedureQuick Reference
 
 
 

To nest a procedural map within another procedural map

  1. Click Render tab 3D Palettes Materials.
  2. In the Materials window, in the Available Materials in Drawing panel, click the Create a New Material button.
  3. Select the Realistic material type.
  4. Select Diffuse Map and select Checker as the map type.
  5. For Checker Settings, click the down arrow button.
  6. For Color 1, select Speckle as the map type. For Color 2, select Wood as the map type.
  7. To return to the top-level map, click the Up One Level to Parent Map button.
  8. To display a larger view of the material swatch, click the Preview Map Channel Procedural Results button.
  9. To see the nested list of materials, in the Nested Map Navigation panel, click the drop-down arrow.
NoteEach procedural map type has different property settings available. For more information, see Map Property Settings.

After making changes to the material you can apply materials to objects and faces.

 Toolbar: Render