Texture Map
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ConceptProcedureQuick Reference
 
 
 

To add a Texture map to a material

  1. Click Render tab 3D Palettes Materials.
  2. n the Materials window, in the Available Materials in Drawing panel, click the Create New Material button.
  3. Select the Realistic material type.
  4. Select Diffuse map and select Texture map as the map type.
  5. Click Select Image and select an available image.
  6. Click the down arrow button for the Click for Texture Map Property Settings for additional controls for the map.
  7. Make changes to theTexture Map Property Settings.
  8. After changes are made, at the top of the properties settings window next to the Nested Map Navigation name display and down arrow button, click Up One Level to Parent Map to return to the top-level map.
  9. To display a larger view of the material swatch, click the Preview Map Channel Procedural Results button.
  10. Click the drop-down arrow in the Nested Map Navigation panel.

    The Texture Map is displayed.

After making changes to the material you can apply materials to objects and faces.

 Toolbar: Render