Creates a mesh between four contiguous edges or curves.
Edits polylines and 3D polygon meshes.
Creates a 3D polyface mesh vertex by vertex.
Creates a mesh by revolving a profile about an axis.
Creates a mesh that represents the surface between two lines or curves.
Creates a mesh from a line or curve that is swept along a straight path.
Creates and modifies visual styles and applies a visual style to a viewport.
Controls the aspect ratio of faceting for cylindrical and conic solids.
Controls the type of mesh that is created by REVSURF, TABSURF, RULESURF and EDGESURF.
Specifies the fit method used in converting splines to polylines.
Sets the maximum number of vertices per face.
Controls the display of splines and spline-fit polylines.
Sets the number of tabulations to be generated for the RULESURF and TABSURF commands.
Sets the mesh density in the N direction for the REVSURF and EDGESURF commands.
Controls the type of surface-fitting to be performed by the Smooth option of the PEDIT command.
Sets the surface density for PEDIT Smooth in the M direction and the U isolines density on surface objects.
Sets the surface density for PEDIT Smooth in the N direction and the V isolines density on surface objects.